About Me

Although I've worked professionally in the industry for over five years as a software developer and production manager, my journey as a professional creative within Minecraft began when I was just six years old. From the pocket edition days of my early childhood to consoles in my teens and, finally, to PC, where I am now, Minecraft has been a core part of my life.

James Deogrades in a black suit, standing in front of a blue lake, smiling at the camera.

What excites me about this game is that there are infinite possibilities to create anything that you can imagine. Now, in my experience, that was a bunch of mini games like sky wars, bed wars, and survival games. But now, my goal is to actualize new player experiences that will enhance Minecraft as a whole.

My innate ability to solve problems and eagerness to create spectacular things have driven me to strive to be a leader in the industry. I'm looking to leverage my technical expertise and production background to lead collaborative teams in shipping immersive experiences that exceed the expectations of players worldwide.

Companies I've Worked With:

Gamemode One Logo Lifeboat Logo Lunar Client Logo Makercamp Logo Mojang Logo Odyssey Builds Logo Spright Logo Starfish Logo