Cooking
ADD-ON | DEVELOPMENT / TRAILER / KEYART | 2025
Developed and created the marketing for an Add-On that adds custom cooking appliances and foods
A software developer and producer who spent years mastering the art of player engagement, now leading the teams that bring gaming experiences to life
Developed and created the marketing for an Add-On that adds custom cooking appliances and foods
Developed gameplay systems for the Sonic Add-On that adds character transformations, custom abilities, and level mechanics
Developed gameplay and UI for an open-world Avatar adventure DLC set in the bioluminescent rainforests of Pandora
Although I've worked professionally in the industry for over five years as a software developer and production manager, my journey as a professional creative within Minecraft began when I was just six years old. From the pocket edition days of my early childhood to consoles in my teens and, finally, to PC, where I am now, Minecraft has been a core part of my life.
What excites me about this game is that there are infinite possibilities to create anything that you can imagine. Now, in my experience, that was a bunch of mini games like sky wars, bed wars, and survival games. But now, my goal is to actualize new player experiences that will enhance Minecraft as a whole.
My innate ability to solve problems and eagerness to create spectacular things have driven me to strive to be a leader in the industry. I'm looking to leverage my technical expertise and production background to lead collaborative teams in shipping immersive experiences that exceed the expectations of players worldwide.