Hi,

James Deogrades in a flannel shirt, sitting on a Minecraft log, posing with a tamed Minecraft wolf in a pixelated forest.

I'm James!

A software developer and producer who spent years mastering the art of player engagement, now leading the teams that bring gaming experiences to life

My Work

Voxel-style Minecraft panorama showing a house in a cherry blossom grove with a pig and chicken.

Minecraft Projects

Minecraft player holding a raw pizza in a kitchen with a brick oven and various baked goods.

Cooking

ADD-ON | DEVELOPMENT / TRAILER / KEYART | 2025

Developed and created the marketing for an Add-On that adds custom cooking appliances and foods

A Minecraft scene with Knuckles, Amy, Tails, and Sonic around a crafting table, with Shadow on a ledge.

Sonic Add-On

ADD-ON | DEVELOPMENT | 2025

Developed gameplay systems for the Sonic Add-On that adds character transformations, custom abilities, and level mechanics

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Avatar: Rites of Passage

MASH-UP | DEVELOPMENT / UI | 2024

Developed gameplay and UI for an open-world Avatar adventure DLC set in the bioluminescent rainforests of Pandora

About Me

Although I've worked professionally in the industry for over five years as a software developer and production manager, my journey as a professional creative within Minecraft began when I was just six years old. From the pocket edition days of my early childhood to consoles in my teens and, finally, to PC, where I am now, Minecraft has been a core part of my life.

James Deogrades in a black suit, standing in front of a blue lake, smiling at the camera.

What excites me about this game is that there are infinite possibilities to create anything that you can imagine. Now, in my experience, that was a bunch of mini games like sky wars, bed wars, and survival games. But now, my goal is to actualize new player experiences that will enhance Minecraft as a whole.

My innate ability to solve problems and eagerness to create spectacular things have driven me to strive to be a leader in the industry. I'm looking to leverage my technical expertise and production background to lead collaborative teams in shipping immersive experiences that exceed the expectations of players worldwide.